Satisfactory Living Roadmap:

We have a lot of things we want to do with Satisfactory. Future updates will be a balance of polish, performance-fixes and new features. We have most of the game prototyped in some shape or form, but we want to develop these prototypes further before introducing them to players.

Early Access Launch - March 19

The first couple of weeks will focus on patching and hotfixing:
• Crashes
• Most annoying bugs
• Smaller QoL improvements

Update #1 - End of April Mid-May™

• Quartz Research Chains
• Sulfur Research Chains
• Conveyor Lifts

Update #2 - End of May June™

• Tier 7 (Nuclear and Aluminium)
• Trains
• Overhaul late game areas

Further down the road - TBD

• Improvements on core gameplay and systems
• The rest of the FICSIT Milestones and Tech Unlocks
• More buildings, parts, vehicles and creatures
• Complete narrative
• More optimization
• Dedicated Servers
• Mod support

It's important to note that we want the roadmap to be a living thing that can change depending on your feedback and how things progress. When we’ve launched into Early Access and see how all of you play the game we will probably update the roadmap.